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I need some Frogzard sprites

Sun May 25, 2014 6:30 am by V



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OUR DOMAIN IS ABOUT TO EXPIRE

Sun Apr 27, 2014 8:43 am by V

but I renewed it.

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[TR - The Game] Concept Art

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Post by Caeel Sat Apr 02, 2011 7:19 am

Yeah, yeah. I can already here it. "But we've never gotten it off the ground. Our first flash-er disappeared, Caeel left us like 3 times, and it all rotted away." **** that. I was looking around my files and spotted something from when we were doing the pixel art (no idea if that's still going), so I booted up an old template and made this stuff:

[TR - The Game] Concept Art Starti10
Starting/Base

[TR - The Game] Concept Art Base_m10
Basic Mage

[TR - The Game] Concept Art Base_r10
Basic Rogue

[TR - The Game] Concept Art Base_w10
Basic Warrior


Yeah I know, nothing too special, but it is concept/prototype art. Have any suggestions? Want to make your own? I've doubled the size of the original template (cause that's what the pixel people's actual size was), so it is easier to work with, but is also easier to make mistakes with because you have to use a 2 pixel pencil in photoshop instead. So be careful with those smaller squares. All work is done at 150px/inch.


More on the TRTG is coming soon, including jobs needed to be done, lore brainstorms, and more.


Last edited by Caeel on Sat Apr 02, 2011 8:36 am; edited 2 times in total
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Post by Tim Hortans Sat Apr 02, 2011 7:21 am

Awesome. I'm down to help for sure.
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Post by Caeel Sat Apr 02, 2011 7:25 am

Cool, oops, forgot the template.

[TR - The Game] Concept Art 8-bit_10

It's PNG, but open it in photoshop, otherwise editing doesn't work xD
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Post by Darre Sat Apr 02, 2011 9:56 am

What happened to those overworld sprites that Hunter made. Or was it atriax? I'm not sure who it was but I remember sprites that had templates for you facing all sides.
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Post by Caeel Sat Apr 02, 2011 10:02 am

I made some templates for two additional sides, but I'm not sure how they were used. I can post them too, I was actually going to pick apart Nel's figure that has all the different anims, it's just going to take a little while.

You can look around the section (probably in the art dev thread) for them if you want.
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Post by Darre Sat Apr 02, 2011 11:23 am

FURTHER GAME INFORMATION:
The majority of game art has been done by Nelioka. Here are some sample of art so far:
Walking Animation
The inn
A bridge
The castle
A garden thing
Water thing
A rock.
shrooms
the inn
A house
Apparently theres furniture in this .zip
Walking Sprites!

Oh ya in my opinion we should move away from directly using Pokemon art. Therefore making our own trees bushes and grass would be a good idea.
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Post by Caeel Sun Apr 03, 2011 1:29 am

We were using Pokemon art? O.o
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Post by Xusha Sun Apr 03, 2011 2:30 am

Females would be nice.
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Post by Darre Sun Apr 03, 2011 2:53 am

Caeel wrote:We were using Pokemon art? O.o

Houses are based on pokemon houses and are remade greatly with only the original shape remaining. However the trees grass and bushes are straight out of pokemon.
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Post by Tim Hortans Sun Apr 03, 2011 3:23 am

Xusha wrote:Females would be nice.

Female pixel art is quite hard to make, but I agree.
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Post by V Sun Apr 03, 2011 3:36 am

This is jolly and all, but I don't think it's going to go any where unless if you have a flash programmer, and I don't think there's any in TR that has the time to do this. (In other words, I don't want artists to waste their time.)
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Post by Tom Gaskarth Sun Apr 03, 2011 5:37 am

We could abuse Weena into doing it.
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Post by Tim Hortans Sun Apr 03, 2011 5:57 am

Weena's preoccupied with school, Nebulae and a social life.
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Post by V Sun Apr 03, 2011 9:43 am

^

So, until we can find a able coder, I think we should freeze anticipation for the game. (Of course, if you guys just like making pixel art that's fine.)
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Post by Peregrine Sun Apr 03, 2011 10:49 am

Xusha wrote:Females would be nice.
What's that?
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Post by Darre Sun Apr 03, 2011 11:02 am

RPGmaker is a program used popularly by pokemon hack makers. As far as I know it is free, requires no coding and is easier to use than flash. Let's try this out.
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Post by V Sun Apr 03, 2011 11:03 am

She said females would be nice.
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Post by Shadow Sun Apr 03, 2011 2:43 pm

V wrote:She said females would be nice.

What's that?
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Post by Darre Mon Apr 04, 2011 12:50 am

If anybody wants to actually work on this game and not make jokes than here's the link to the rpgmaker that would be used. You can get it in thirty day free trials.
http://www.rpgmakerweb.com/product.html?prod=xp
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Post by Caeel Mon Apr 04, 2011 9:20 am

Tim Hortans wrote:
Xusha wrote:Females would be nice.

Female pixel art is quite hard to make, but I agree.

Not actually that hard, mostly just a new hairstyle, but we could easily do "more." (To keep it PG here). I will probably make a separate template in the end.

As to the RPG Maker, it's not what we're looking for. Trust me, I've tried it, and I had to go over to a PC to do that (not everyone's on PCs) and I'd rather not have to deal with to much... Handling by one/a few person(s). I would rather stick to something that everyone can use.
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Post by V Mon Apr 04, 2011 9:28 am

I don't think anyone can program a game from scratch, as discussed before. You don't have to necessarily be the programmer for the game, and I think most of us have access to Windows. Any way, if someone was willing to learn the program and commit the time I think it could work.
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Post by Caeel Mon Apr 04, 2011 9:43 am

True, but the combat system is more of a FF sorta deal, and less action-y. Plus I don't know how our art will work in the program.

On top of that I'm not even sure that you can run the games on a Mac or Linux. Which is another bonus for Flash. Unless anyone knows how to code HTML5?

As for female artwork, converting the current template to be a female is pretty much impossible to do without distorting one or more of it's features (ie: arms or head). So for now it'll mostly be hairstyles and outfits, as it's always been.
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Post by Snukems Sun Apr 10, 2011 7:31 am

What kind of game is this, Caeel? We need to get all the basics down first.
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