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[GIMP] Rendering, Photoshop Style

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[GIMP] Rendering, Photoshop Style Empty [GIMP] Rendering, Photoshop Style

Post by SirValor Mon Jul 26, 2010 11:34 pm

Hi guys, today I will be teaching YOU to render, Photoshop Style.

First you take what you want to render, use the Path Tool (pen looking thing)and go all around what you want. Then do "Path To Selection". Press Ctrl+C (Command+C if Mac).

Goto FILE > CREATE > FROM CLIPBOARD. You should have your render on it, but that's not all. Now goto your layers, right click the Background Layer. Press "Alpha To Selection". Your render should be selected.

Goto your paths, near the bottom before your brush crap there should be a red button shaped like a circle or square, highlight it and if it says "Selection to Path" click it.

Final Step, now goto EDIT > STROKE PATH. Make sure your foreground color is BLACK. Change the thickness of the line (size) to 2.0. Press Stroke.


Congratulations!


There you have it, your PHOTOSHOP STYLE render. Hope you enjoyed this tutorial, see you again next time when I teach you some other crap. :3
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[GIMP] Rendering, Photoshop Style Empty Re: [GIMP] Rendering, Photoshop Style

Post by Darre Mon Jul 26, 2010 11:39 pm

This is an efficient method you have SirValor. However if you are rendering a game character or person for a website like Planet renders sometimes the 2.0 pixel stroke is shunned. Good tutorial.
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[GIMP] Rendering, Photoshop Style Empty Re: [GIMP] Rendering, Photoshop Style

Post by Tim Hortans Tue Jul 27, 2010 1:59 am

Good tutorial. Especially for Gimp, I know how hard it can be to render. :P

Anyways, a couple of suggestions. When I render, I find 2.0 strokes unneeded. I usually go with a 1.0 stroke OR no stroke at all, if I do a good job (Rarely :P)

Also, it might help to add pictures supporting each of the steps. Visual aid is always helpful.

And finally, I'd like to share a little tip I remember when I render in Photoshop, and I'm sure it will follow to gimp. If you are rendering something like an AQW Character, which has an outline, I recommend using the path tool on the inside of the outline, and try to get as much of the character as you can while getting as little outline as you can. That way, when you apply a stroke, it replaces the stroke you deleted, and you can play around to get it just how you want.

However, these are just suggestions.
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[GIMP] Rendering, Photoshop Style Empty Re: [GIMP] Rendering, Photoshop Style

Post by SirValor Sun Aug 08, 2010 5:26 am

2.0 Stroke is necessary if you have the path to selection. 1.0 if you don't do a selection while going through with the path tool. As strokes are more thick without a selection.

A faster, more efficient and easy way is to go around it with the PATH tool. And when finished press /path to selection/. Then /Stroke path/ at 2.0 PX. :)
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