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OUR DOMAIN IS ABOUT TO EXPIRE

Sun Apr 27, 2014 8:43 am by V

but I renewed it.

what have YOU done today, TR?

also I'm not sure if heartbleed effected us but you should probably not change your password, the jitterbug gang are working hard and they need …

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Minecraft!

+18
Altera
Darre
Mrsebi
Gurpus
Hunter Reckoning
Alderos
Leppy Man
Rage
Shadow
Cial
Tom Gaskarth
V
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Tim Hortans
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22 posters

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Post by Shadz Tue Jun 07, 2011 1:42 am

V, is that Thoru's or Geekrift?
Shadz
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Post by V Tue Jun 07, 2011 1:42 am

SSP. Although, I could import it into Thoru's server.
V
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agina

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Post by Flaw of Insanity Tue Jun 07, 2011 3:00 am

https://www.youtube.com/watch?v=TEK12osJE_0

And it's official too. Hrm.
Flaw of Insanity
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Post by Tim Hortans Tue Jun 07, 2011 3:19 am

Like one of the comments said, I'd enjoy if they finished the damn game before importing it to consoles.
Tim Hortans
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Post by V Tue Jun 07, 2011 7:33 am

Thoru's Server Updates!

Alright guys, I've installed a few mods on Thoru's Server:

  • WorldEdit
  • CommandBook
  • MultipleHomes


WorldEdit, as I'm sure all of you know, can make large selections and do various things with those selections. Youtube has lots of guides on using it, if some people don't know how.

CommandBook offers a wide arrange of commands listed here. I think one of the most helpful ones will be the /weather command, for turning rain off.

Finally, MultipleHomes is a very helpful command that allows you to set multiple spawns for yourself. You can set a home where you're standing by typing /sethome [number], where the number is a digit. For example, I could type "/sethome 2". You can then teleport to your respective homes by typing "/home [number]". This should be very helpful towards allowing people to teleport to two places at once, making multiple building projects possible. I will ask, however, for people not to go crazy with this: I set a maxiumum number of homes to 10. Note that homes can be overwritten with the /sethome command. (Remember, that's 10 unique homes, per player.)

Enjoy! Let me know if you have any questions.
V
V
agina

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Post by Leppy Man Tue Jun 07, 2011 7:53 am

Can you whitelist me? DSTM is the name.
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Post by Tim Hortans Tue Jun 07, 2011 7:56 am

BEST MODS EVER. I JUST SPAWNED 30 SQUIDS, 20 COWS, AND 20 CHICKENS. I CAN CALL LIGHTNING.

I CAN TURN PEOPLE INTO ROCKETS
Tim Hortans
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Post by Shadz Tue Jun 07, 2011 8:11 am

Multiple Homes is awesome, THANK YOU V

5/10 homes been set, I know 6 will be my Farmhouse/Barn/Silo but other then that...4 more I can set :D
Shadz
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Post by Hunter Reckoning Tue Jun 07, 2011 11:35 am

Here are some minecraft adds for our server.
"Want Luxury Apartments? Try Rainbow Towers!"
"Travel, without the risk of monsters. Sky bridges!"
Hunter Reckoning
Hunter Reckoning
Goggles
Goggles

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Post by V Tue Jun 07, 2011 10:52 pm

By the way, I'm open towards installing more mods. I was thinking of installing CraftBall so we could set up a sports arena in spiral city, and maybe Planes/Vehicles as well.
V
V
agina

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Post by Shadz Tue Jun 07, 2011 11:43 pm

My house above RageTowers would be a great place for planes, largest could be put in the main hanger, and I can drop more of them down and expand sizes if needed.

Also, I think we should create a list of things we should create. Devide into teams and work on them until we get them done as far as we want. ex:
-Water Tower Rico Bay (I'd love to work on this, but I'd have to fill the water up somehow. Its one of those old ones with the four poles and the open top wood (planks)
-Farmhouse
-Silo
-Barn

things can be added onto it, but It'd be fun to have partners so that rookies and pro's could team together.
Shadz
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Post by Rage Wed Jun 08, 2011 1:05 am

Currently working on a Hospital. Next on my list for Spiral City is:

School
Mall
Office Buildings
Docks
Bridges
Roadways
Rage
Rage
I've covered wars, you know

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Post by Tom Gaskarth Wed Jun 08, 2011 1:07 am

Coming online now c:
Tom Gaskarth
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Post by Rage Wed Jun 08, 2011 1:12 am

Well, I'm not online right *now*, but I'll be on later.
Rage
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Post by Shadz Wed Jun 08, 2011 2:05 am

Rage, where can we use Docks, isn't it pretty far away from water?
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Post by Rage Wed Jun 08, 2011 2:27 am

not when I add an ocean via world edit.
Rage
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Post by V Wed Jun 08, 2011 3:01 am

Ohoho.

Let me know when you are, though - Rage, because I was going to do some things in WE as well.
V
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agina

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Post by Tim Hortans Wed Jun 08, 2011 3:17 am

I played around with world edit. Played with stacking trees, made a sphere with a slime in it, killed a bunch of pigmen with sand, put out V's fire and replaced it with wool, made a quick walkway through a mountain and more. Not to mention CHICKEN BOOMBBBSSS
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Post by V Wed Jun 08, 2011 3:25 am

Oh, WorldEdit, not MCEdit. Yeah, WorldEdit is fine. The //undo command is your friend.
V
V
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Post by Tim Hortans Wed Jun 08, 2011 3:49 am

V rage says fill the leveled out part with at least 5 blocks of water but that doesn't make sense because then it would be 5 blocks OVER sea level. but do what you must.

Also I will soon begin construction on an underwater city.
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Post by V Wed Jun 08, 2011 4:06 am

You would have to level out the appropriate region to the same level as sea level (68), yes. Although, you could make a pond instead if you aren't planning on connecting it with the main ocean.

Also, with WE, it's not so much a question of "how many blocks": rather, filling the appropriate cuboid region. So, just make a selection from one corner at sea level and the other however deep the want the water to be (dig a 1x1 hole), and then //set water.
V
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Post by Alderos Wed Jun 08, 2011 4:28 am

or you could use //fill water x. x= radius of area you want filled.
Alderos
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Post by V Wed Jun 08, 2011 4:49 am

Minecraft! - Page 21 Mods10
V
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Post by Tim Hortans Wed Jun 08, 2011 5:22 am

Minecraft! - Page 21 Pistons

First look at official pistons.

Also from now on, unless you really WANT to, you can just build one floor of a building and stack it up with WE.

TECHNOLOGY
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Post by Rage Wed Jun 08, 2011 5:40 am

Guys, before making more buildings in different areas, how about we populate the cobble areas of the main city first?

Also, while WorldEdit has a lot of appeal for stomping through tedious tasks and creating landscapes suitable for scenery and building, we need to remember that the quick solution is not always the appropriate path. You lose a lot of commitment to the project and possibly lose sight of small details that make constructions great in the first place.

I guess what I'm trying to say is that we should use WorldEdit in moderation. Take it from the guy who's attempting to make an ocean that looks good.
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