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Why Video Games Suck!

+5
DigDog
Tim Hortans
Erik
Cial
Mrsebi
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Post by Cial Sat May 14, 2011 4:55 am

Mrsebi wrote:Fable 3 was horrid though: the main features were supposed to be evolving weapons, lack of interface and the kingdom.
Kingdom took 5 min and was heavily broken.
Lack of interface just messed the game up, and yeah: they had no map or save like the previous two games.
And evolving weapons were crappy, since Magic had become even more of a one hit button.
Oh, and the slow-mo!
Its like, occasionally your character will slow down to emphasize an attack, but its really random and has nothing to do with the monster/attack, it could just as well be a normal cut on a bandit! Problem is that while the same slows down, you cant do anything and it stays slowed for a long time: meanwhile all the enemies swarm you...

I happened to like the no interface, it was cool and INNOVATIVE. The kingdom was only to make you think about decisions - What's good for the people, what will make them happy, etc. The slo-mo wasn't bad at all, in fact I thought it was pretty neat to see me doing a spin attack or even slashing. It also didn't last long, an the enemies slowed too, so I didn't have a problem with it putting me in bad position.
Cial
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Post by Erik Sat May 14, 2011 9:18 am

Lack of map? You mean a lack of that big thing sitting in the middle of your central base?
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